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Though, incredible hard to use in battle, at least just holding down the style button you can minimize the damage taken. Royal Guard: This maybe the only helpful style. Truth is, jumping and side-rolling are better ways to avoid attacks. Trickster: Supposedly, its supposed to make dodging attacks easier. Again, I resort to the sword because the guns are so weak. Gunslinger: Whats the point of firing in multiple directions if my guns doesnt stun the 90% of the enemies and I have to remain still while doing that? It makes Dante horrible vulnerable.
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And about the styles, THEY ARE COMPLETELY USELESS! Youll find yourself using the sword 90% of time because of this.
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It takes about 15 seconds worth of unloading your hands guns to kill a regular enemy versus about 2 seconds with 3 swords slashes. Ok, Dantes sword is WAY the hell more powerful than his guns. (CORRECTED, NOT AN ISSUE IN DMC3) Minimize access time! I thought it was an issue in DMC3 to get to the item screen because of all the loading and screen changes you have to make to get to it, BUT there is a quick way to get there using the D-pad.ģ. Besides, Id rather spend them on upgrades.Ģ. In Devil May Cry 3 (DMC3) the check points/save points are about 15 minutes of gameplay apart at least! When you die, you have to replay the whole mission over to only die again when you arrive at a very hard boss thats just annoyingly stupid.įor those that will reply to this with: You idiot, you need to buy yellow orbs or vital stars, duh! Let me make it clear that does NOT solve the problem, because when you use up those VERY expensive items youll have no more red orbs and then youll have to spend even MORE time earning back red orbs. Upon getting gameover, never have the player have to run through any more than 5 minutes worth of gameplay to arrive to where he last died/lost.
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